UI / UX
Abstemius » Devlog
In this couple of weeks we have been working exclusively on our player interface, we were able to add a player objective on the top right corner, a healthbar on the top left corner, an ammunition counter on the bottom left corner and a reticle on the center on the screen to give valuable information to the player.
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Abstemius
Drink your guilt
Status | Released |
Publisher | |
Author | Benjamin Pliego |
Genre | Shooter |
Tags | First-Person, Indie, Narrative, psychedelic, Psychological Horror, Singleplayer, Speedrun, storygame |
Languages | English |
More posts
- Finished ProjectApr 28, 2023
- QA TestingApr 28, 2023
- Level DesignApr 28, 2023
- CutscenesApr 28, 2023
- Story and DialoguesApr 28, 2023
- Game Mechanics (Drinking and Blackout)Apr 28, 2023
- Level Layout and Pause MenuApr 28, 2023
- Advanced PrototypeSep 19, 2022
- Update of the projectJan 11, 2022
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